use snake case for functions

This commit is contained in:
Morrígan 2025-06-28 15:33:39 +02:00
parent 1a24af7230
commit 9fb75de9be
Signed by: morrigan
GPG key ID: CACB010F463A77D0
3 changed files with 22 additions and 22 deletions

View file

@ -4,12 +4,12 @@ import "core:fmt"
import "util"
import "vendor:sdl3"
HandleInput :: proc(game: ^Game, event: sdl3.Event) {
handle_input :: proc(game: ^Game, event: sdl3.Event) {
effect := event.type == sdl3.EventType.KEY_DOWN ? true : false
game.input_state[event.key.scancode] = effect
}
MovePlayer :: proc(game: ^Game) {
move_player :: proc(game: ^Game) {
speed := game.player.speed
y: f32 = game.input_state[sdl3.Scancode.W] ? -speed : 0