micobot/micobot.go

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package main
import (
"flag"
"fmt"
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"github.com/gorcon/rcon"
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"log"
"os"
"os/signal"
"slices"
"syscall"
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"github.com/bwmarrin/discordgo"
)
// Variables used for command line parameters
var (
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Token string
MemberRole string
GuildID string
RCONServer string
RCONPassword string
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)
// Command vairables
var (
commands = []*discordgo.ApplicationCommand{
{
Name: "welcome",
Description: "Welcome a new member to the Server, giving them full membership permission.",
Options: []*discordgo.ApplicationCommandOption{
{
Name: "user",
Description: "User to welcome as a new member.",
Type: discordgo.ApplicationCommandOptionUser,
Required: true,
},
},
},
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{
Name: "whitelist",
Description: "Whitelist a user on the minecraft server.",
Options: []*discordgo.ApplicationCommandOption{
{
Name: "username",
Description: "Username to whitelist",
Type: discordgo.ApplicationCommandOptionString,
Required: true,
},
{
Name: "bedrock",
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Description: "Is this a bedrock user?",
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Type: discordgo.ApplicationCommandOptionBoolean,
Required: false,
},
},
},
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}
commandHandlers = map[string]func(s *discordgo.Session, i *discordgo.InteractionCreate){
"welcome": func(s *discordgo.Session, i *discordgo.InteractionCreate) {
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caller, _ := s.GuildMember(i.GuildID, i.Member.User.ID)
// check if the user is a member
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if !slices.Contains(caller.Roles, MemberRole) {
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Only Members are allowed to run this command",
},
})
return
}
options := i.ApplicationCommandData().Options
new := options[0].UserValue(s)
s.GuildMemberRoleAdd(i.GuildID, new.ID, MemberRole)
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: fmt.Sprintf("Welcome %s, you are now a member!", new.Mention()),
},
})
},
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"whitelist": func(s *discordgo.Session, i *discordgo.InteractionCreate) {
caller, err := s.GuildMember(i.GuildID, i.Member.User.ID)
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// check if the user is a member
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if !slices.Contains(caller.Roles, MemberRole) {
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Only Members are allowed to run this command",
},
})
return
}
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opts := i.ApplicationCommandData().Options
name := opts[0].StringValue()
bedrock := false
if len(opts) > 1 {
bedrock = opts[1].BoolValue()
}
con, err := rcon.Dial(RCONServer, RCONPassword)
if err != nil {
log.Printf("Could not connect to RCON server")
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Failed to whitelist, server may be down?",
},
})
return
}
err = nil
if bedrock {
_, err = con.Execute(fmt.Sprintf("fwhitelist add %s", name))
} else {
_, err = con.Execute(fmt.Sprintf("whitelist add %s", name))
}
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con.Close()
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if err != nil {
s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: "Ups! Something went wrong!",
},
})
return
}
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log.Printf("Whitelisted %s, on behalf of %s.", name, i.Member.User.ID)
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s.InteractionRespond(i.Interaction, &discordgo.InteractionResponse{
Type: discordgo.InteractionResponseChannelMessageWithSource,
Data: &discordgo.InteractionResponseData{
Content: fmt.Sprintf("`%s` should now be whitelisted!", name),
},
})
},
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}
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)
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// parse CLI arguments
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func init() {
flag.StringVar(&Token, "t", "", "Bot Token")
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flag.StringVar(&MemberRole, "r", "", "ID of the member role")
flag.StringVar(&GuildID, "g", "", "Id of the Guild")
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flag.StringVar(&RCONServer, "rs", "", "RCON server to connect to")
flag.StringVar(&RCONPassword, "rp", "", "Password for the RCON server")
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flag.Parse()
}
func main() {
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bot, err := discordgo.New("Bot " + Token)
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if err != nil {
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log.Panicf("Could not create bot!")
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}
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bot.AddHandler(func(s *discordgo.Session, i *discordgo.InteractionCreate) {
if h, ok := commandHandlers[i.ApplicationCommandData().Name]; ok {
h(s, i)
}
})
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// Open a websocket connection to Discord and begin listening.
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err = bot.Open()
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if err != nil {
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log.Panicf("Error connecting to discord: %s", err)
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return
}
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log.Println("Adding commands...")
registeredCommands := make([]*discordgo.ApplicationCommand, len(commands))
for i, v := range commands {
cmd, err := bot.ApplicationCommandCreate(bot.State.User.ID, GuildID, v)
if err != nil {
log.Panicf("Cannot create '%v' command: %v", v.Name, err)
}
registeredCommands[i] = cmd
}
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log.Println("Bot is now running. Press CTRL-C to exit.")
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sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt)
<-sc
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log.Println("Exiting")
err = bot.Close()
if err != nil {
log.Printf("Failed to shut down gracefully! %s", err)
}
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}